Boats
A boat is not a five-plank craft you knock together in seconds. Like everything else here, it's a real build — you make the oldest boat there is, a dugout canoe, by hollowing out a whole log. And once it's on the water, it doesn't glide for free: paddling is work.
Hollowing a dugout
There is no boat recipe. You work a real felled log:
- Set a log down, then sneak + right-click it with an axe to begin hollowing it — the log becomes a dugout-in-progress in place. (Sneak is what tells this apart from ordinary axe-stripping; strip a log the usual way, un-sneaked.)
- Char the inside with a live flame — right-click the dugout with a lit torch or a carried ember. The burn softens the wood.
- Scrape the burnt wood out with an axe — right-click with any axe. It's tiring work (each scrape costs stamina), and the wood's too hard to cut until it's been charred, so you must char again between scrapes.
- Repeat: char, scrape, char, scrape — six cycles hollow the log through, and it becomes a canoe (a boat). Set it on the water.
It's slow and laborious on purpose — a canoe is a serious undertaking, not a crafting-grid afterthought. (The vanilla five-plank boat and bamboo raft can't be crafted — the dugout is the only way to a boat. A chest boat you can still make the normal way, by adding a chest to a dugout you've already carved.)
Paddling costs wind
A boat under paddle drains the crew's stamina. Keep moving and you keep tiring; let a spent paddler run out and the boat loses way and drifts to a stop until they've caught their breath. So a long crossing is something you pace, not a free ride.
Two paddlers are the payoff. With a second person aboard:
- The effort is shared — each paddler tires at half the rate, so a crewed canoe can cross far more water before anyone's spent (you can spell each other).
- Two put more into the stroke, so the boat cruises a little faster than one paddled solo (up to a steady cruising speed — you can't row it into a speedboat).
The finished canoe currently reuses the vanilla boat's look and hull — a proper hollowed-dugout model and texture are still to come. The paddling stamina and crew-speed values are first-pass and open to tuning.